Passive | 1 | 4 | 5 | 7 | 9 | |||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
Ezreal gains bonus attack speed for 6 seconds everytime he hits one of his abilities. This can stack up to 5 times and maxing out at 70%
Ezreal fires a bolt of energy in a direction dealing damage to the first enemy hit. If mystic shot hits an enemy all of his Abilities cooldown is refreshed by 1.5 Seconds.
Tip: Whenever your jungle camp is about to spawn use your Q straight away. This will allow your second Q to be up quicker, and overall improve your kiting ability. When the camp is almost died, prepare to leave agro and finish them off with your Q.
Ezreal fires a wave of energy dealing magic damage. Any allies hit by this will gain added attack speed.
Tip: If you can time your W E correctly, you will be able to increase your attack speed. I do not recommend taking W 3rd, instead take it 4th. This is because your Q is much stronger than your W, and your W deals little to no damage. Level 2 Q is better compared to level 1 W.
Ezreal jumps to a target location, attacking the nearest enemy when landed.
Tip: Take your E second. Use the clips provided below on how to use it more efficiently. You can use your E offensively or defensively. Your E can be used to go over walls or decrease/increase the distance between enemy champions as well.
Ezreal fires an energy projectile to a target direction dealing magic damage to all enemies that it passes through.
Tip: Your Ultimate is on a rather short cooldown and can be used globally. You have the option to spam your ultimate across the map to either secure kills or help gank. When ganking, I recommend using your ultimate first- this is because your ultimate has a 1 second period before it fires off.
Passive | 1 | 4 | 5 | 7 | 9 | |||||||||||||
3 | 14 | 15 | 17 | 18 | ||||||||||||||
2 | 8 | 10 | 12 | 13 | ||||||||||||||
6 | 11 | 16 |
Ezreal gains bonus attack speed for 6 seconds everytime he hits one of his abilities. This can stack up to 5 times and maxing out at 70%
Ezreal fires a bolt of energy in a direction dealing damage to the first enemy hit. If mystic shot hits an enemy all of his Abilities cooldown is refreshed by 1.5 Seconds.
Tip: Whenever your jungle camp is about to spawn use your Q straight away. This will allow your second Q to be up quicker, and overall improve your kiting ability. When the camp is almost died, prepare to leave agro and finish them off with your Q.
Ezreal fires a wave of energy dealing magic damage. Any allies hit by this will gain added attack speed.
Tip: If you can time your W E correctly, you will be able to increase your attack speed. I do not recommend taking W 3rd, instead take it 4th. This is because your Q is much stronger than your W, and your W deals little to no damage. Level 2 Q is better compared to level 1 W.
Ezreal jumps to a target location, attacking the nearest enemy when landed.
Tip: Take your E second. Use the clips provided below on how to use it more efficiently. You can use your E offensively or defensively. Your E can be used to go over walls or decrease/increase the distance between enemy champions as well.
Ezreal fires an energy projectile to a target direction dealing magic damage to all enemies that it passes through.
Tip: Your Ultimate is on a rather short cooldown and can be used globally. You have the option to spam your ultimate across the map to either secure kills or help gank. When ganking, I recommend using your ultimate first- this is because your ultimate has a 1 second period before it fires off.